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Definitive ignore.conf for Unity projects

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Why do you need a good ignore.conf?

Unity, like many other editors such as Visual Studio and Visual Studio Code, and many others, creates a wide variety of files that shouldn't be part of the repository. The ignore.conf file contains a list of rules that makes those files and directories not to be tracked by Plastic SCM.

The main advantages of a good ignore.conf are:

  • Smaller repository: Big assets are kept local; therefore, the repository size doesn't grow.
  • Avoid constant conflicts: Automatic files created by IDEs are changed continuously. If they are part of the repository, the users will face merge conflicts every time the IDE changes them locally.
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